Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

Saturday, August 11, 2012

Recharging my Batteries

A view of the west coast of the Azores, with the fishing village where we stay, Mosteiros, in the distance. It is built on  a lava plain that extends out into the sea, and the large rocks off shore, thought to look like a monastery, give the village its name.
We just got back from two weeks in one of the world's most beautiful corners, the Azores. Birthplace of my partner Esperança Melo, these volcanic islands located on the Mid-Atlantic Ridge were discovered in the early 1400's by the Portuguese and are still an automonous region of that country.
This was my reward for finally finishing the art for Big Top Otto and sending it off to my publisher.
We have been doing this bi-annual trip to the Azores for the past decade, and it is, like all of our annual trips abroad, an opportunity to recharge my visual batteries. This trip especially I was able to get out with my sketchbook almost every morning and capture some of the bits and pieces of the small fishing village of Mosteiros at the far western end of Sao Miguel Island where we rent a seaside home. There is always a sweet familiarity to coming back to this place where time seems to stay still, where we sit and watch from our front porch the fishermen going and returning each day from the port, as they have for centuries .
 My sketches here were all fairly quick forays of an hour or so, and, new for me, I was trying to capture the scene directly with pen without going to a quick pencil sketch first. Usually I would take my much loved pen and ink with me on these trips, but this time I simply took a pack of various width Staedtler Fineliners, which facilitated the quick sketching that I wanted to do.
Here are a few of my more successful attempts.


This is a sketch of a ruin of one of the typical Azorean houses - stone walls and a huge chimney and oven.


A fisherman's boat stored in the yard of the abandoned house.



The narrow street that was our daily walk to and from the lava pools where we swam (not pools of lava, rather pools that formed when the lava cooled and that are refreshed daily with sea water).
Another fishing boat, shortly after it had returned to port. Note the bamboo fishing poles, still being used in the Azorean inshore fishery.
Our alternate swimming place at Mosteiros was the beach at the foot of this road, with the remarkable headlands that surround the village in the background.

Thursday, November 24, 2011

Drawing with Character Part 3:

The Practical Bit continued …


2. Thumbnails

I've spoken in previous posts about the value of thumbnails but I will repeat it here. I find the thumbnail process invaluable in character development. At this stage, unburdened yet with the encumbrances of detail, one can often capture with a few quick lines a facial or body expression that can serve as a valuable reference when you come to final pencils. Don't labour over character at this point, but equally, don't move on to the next frame until the current one has captured the essence of expression that you desire.

Here is a thumbnail I did for p. 53 of Hometown Otto. You can see how I've worked out points of view, lighting and - most importantly - the faces and body language that I want to communicate in my final. The tentative approach of the hidden animals, the wacky look on the goose, the pathetic look on the calf are all sketched in at this point.
And here is the final pencil that I completed last week. A few things have changed (for instance I have added bits of junk that the animals are emerging from), but the essence of the page is very much what I had first imagined. I will constantly consult my thumbnails as I work through my final roughs, just to make sure that I don't stray too far from those initial - and I think best - impressions.
This page also contains my favourite line in the entire book,  from Giselle the Goose, recent escapee from a paté de foie gras factory- "I've got a dodgy liver thanks to those criminals!"

Wednesday, November 9, 2011

Drawing with Character: Part 2

The Practical Bit …

Okay, picking up from the last post, once you have taken ownership of the story, inhabited the characters fully and approached your work armoured in integrity and honesty, (whatever that means!) there are a number of very practical tools in the illustrator's paint box that can help you tell the visual story you want to tell and invest its characters with, well, character.

1. Character Sketches

Whenever I begin a story, I always spend a little time doing some character sketches for the main characters. As I work fairly impetuously, often those characters come out whole cloth. Others I work through a bit more until I've got what I want.

This is a very important process and you should spend as much time as it takes at the beginning to make sure that you are comfortable with your characters. Be sure to know them in a number of different guises - surprised, angry, sad. Even in attitudes that aren't necessarily going to be used in the story, as this will help you to more fully inhabit the character and make it three dimensional (character-wise) when it comes to working on pages.

These are my character sketches for Pedro, a panther that befriends (sort of) our two heroes in Hometown Otto.  You can see how I'm working my way through this character, ditching the first couple of head sketches and getting more of a feel for him on the third try. About this time I think I actually went and took a look at what a panther looks like, flattening the forehead and raising the snout higher on the face in sketch four. I try Pedro out in a variety of expressions, trying to capture the friendly yet self-serving and somewhat shifty character that he is (and as are all cats!) You can double click on these images if you want to see them larger.

These are some character sketches I did for Snake (an evil - or at least not so good - carny). Again, you can see me working through the character, eventually returning to something closer to where I had begun. When my editor read my manuscript for Hometown Otto she thought Snake really was a snake so that was a good point of departure for this character. I made him long and sinewy, with snake skin boots and snake tattoos. The tattoos became simplified as I developed him, realizing early on that I didn't want to have to draw anything that elaborate over a multitude of pages!

I'm not shy, as an illustrator, about reaching for archetypes when I'm creating characters. A case in point would be the other day when I was sketching up some ideas for a small town sheriff for Hometown Otto. My small town sheriff archetype would have to be Rod Steiger from “In the Heat of the Night” and as  I already was working with a bit of a spoof on the movie anyway, I went to Google's Image Search and pulled up a few pictures of Rod Steiger. These then shaped the basis for my character sketches.
Not shy of reaching for archetypes, when I needed a southern U.S. small town sheriff, Rod Steiger from The Heat of the Night, came to mind.

Wednesday, June 8, 2011

"How to Draw Otto" Videos

Lately I've been messing around with creating a "How to Draw Otto" video. I ended up with two, a short, speeded up version:



And a longer, guided tutorial version:



Let me know if you like them. I will be posting them (hopefully along with others in the future) on their own "How to Draw" page, accessible through the Pages bar above.
Enjoy!

Tuesday, October 26, 2010

Mr. Parrot Pockets

If Pluto’s a dog, what’s Goofy? It was this sort of question that should have plagued my generation growing up, but in all honesty, I think most of us just took all those anthropomorphic inconsistencies in stride. We all knew how it worked, the clothes made the man –er – dog –er –man/dog, and an unclothed animal was, well, clearly an animal. Speech balloons or the absence thereof sealed the deal.

It’s that sort of interior logic that allows an elephant to wander unnoticed in the streets of New York City. On first landing Otto obtains some stolen clothing from the unclaimed baggage area, and after that, clothed only in a fedora and trench coat, he is now mistaken for merely a largish human. At least by the less-than-curious occupants of a big city.

The parrot is taken at face value because we all know parrots can talk. So it’s a small leap of logic that allows Crackers to have a conversation with a bartender. And other animals can always recognize and communicate with one another, despite the presence or absence of clothes, because of the universal bond of animalhood. Or something like that.

Okay. So it doesn’t make sense. It’s why I love this medium called “comics”. The reader is a willing accomplice in a suspension of disbelief. But dubious logic aside, the real challenges in anthropomorphism from a cartoonist’s perspective are simply those created by an animal’s physical characteristics. Crackers’ wings transform relatively easily into large fingered hands when necessary, but Otto creates more problems. I mostly imagine him as a person in over-sized oven mitts (without thumbs) which allows him to grapple with most things. Catching cabs, (literally) blowing his nose, holding a bowl. I’ve even managed to squeeze a pointing finger out of him, but not easily. (Fortunately elephants are one of the few animals that walk the same as humans, not tippy-toed but flat-footed, so at least his knees bend the right way, anthropomorphically speaking!)

                              
Parrot wings morph fairly easily into hands but the large saucer-like foot pads of Otto create challenges for  even the simplest gestures, like pointing.
Then there are the Alligari Boys, alligators so acclimatized to life in the big city that they have taken to wearing human clothes. Big Al has even elected to go for patent leather shoes! But again, although their claws are more easily adapted to being hand-like, I did run up against the problem of their arms being too stubby and low down on the body to easily reach their snout. Mostly not a problem other than when they’re shushing Otto, like the image below …
The stubby legs and long snouts of the alligators make hand to mouth gestures a bit tricky. It could only be managed by a hunching of the shoulders and getting the alligators to bend into the pose.
But it’s the inconsistencies around anthropomorphism that can be the most fun. Maps mysteriously appear and disappear in Cracker’s plumage, but when he pulls out a bill to pay the cabbie, Otto really takes notice. His realization that Crackers is carrying around cash leads to the following exchange, as jet lag and the frustration of their search for Georgie finally blows the top off their collaborative efforts.
The inked drawing for p. 52 of Big City Otto that I was working on this week. The bottom right panel is one of my favourites in the book, as Otto and Crackers square off eyeball to eyeball.

Tuesday, October 19, 2010

Elephant Thumbnails



Above you can see the thumbnail and subsequent pencil rough for p. 62 of Big City Otto. I'm constantly referring to my original sketch in order to capture the spontaneity and energy as I work on my finished pencils.

In my on-going education and elucidation, I can say, unequivocally, that elephants do not have thumbnails. Toenails, yes, and lovely ones at that, but the lack of thumbnails is inexorably hinged to the lack of thumbs which creates no end of troubles for an illustrator who needs his elephant to, well, hold things. But that remains for a future post – the visual pitfalls of anthropomorphism!

In talking about storyboarding, or thumbnails, I’m really reaching into the vault here, as this was a process started over two years ago. Much of the original storyboarding for Big City Otto (book one of Elephants Never Forget) was done on a trip to the Azores, my partner Esperança’s birth place, in the summer of 2008. It was a memorable trip for the fact that most of my two-week stay on those beautiful islands was spent in the hospital waiting room, while Esperança attended to her mother who had become quite ill a few days after our arrival. Fortunately I had the Otto manuscript and my sketchbook in hand, and the visual story just poured forth over that time and the weeks following when I returned home. I remember it as a golden summer spent sitting and drawing on my back porch while the weather held. It was a very creative time, working with nothing more than pencil and sketchbook, liberated from art table and computer screen, and really just letting the creative juices flow. It was the cliché of the artist’s life and so far from the reality of what it usually takes to make a living as an illustrator.

The months of work spent on those thumbnails was all speculative work, something that is familiar to the writer but less so to the illustrator who usually has contract in hand before pencil goes to paper. But the fruit of those days’ labour was a fully-realized manuscript complete with sketches, and I honestly believe that this lead to the subsequent acceptance of the story for publication.

When I speak of thumbnails here I’m really referring to the art of storyboarding, or getting the story down in small simple quick sketches. It is at this stage that I’m working out points of view, lights and darks, where the text will likely fall and how the action will be communicated over how many panels of storytelling. The thumbnailing is always the most creative part, in my view, of the entire process, a chance to tackle the bare bones of the visual narrative without getting hung up searching for references or fine-tuning the drawings. That all comes later, once I settle into the pencil roughs, many of which I’ve reproduced previously here in the posts of this blog.

But the thumbnails are really the heart of the whole thing. It is where I get my hands deep into the clay of storytelling, and in those thumbnails lies the energy and compositions for my later drawings. I refer constantly to these small sketches as I work on my pencil roughs. When I stray too far from those original imaginings the picture starts to loose its energy, gestures become wrong, angles of view too acute. So I constantly find myself returning to those very first spontaneous sketches to bring myself back on track, to those sketches that will serve as a road map for the months and months of hard work that still lie ahead. 

Saturday, August 21, 2010

Back to the Drawing Board (Thank God!)


I love the way this guy draws elephants!
Illustration by Heinrich Kley, from the series The Family at the Sea Shore

My eyes are pinchy and I have a crick in my neck that’s reduced my arc of vision to about 90 degrees. It’s times like these that I’m glad that I made the decision early to break up this mammoth project into bite sized and varied pieces. Ten pages drawing, send them to my editor, ten pages inking, ten pages colouring, get approval on the first ten and then start the whole process over again. The relentless mathematics of doing a book has kicked in now as I find my stride. One day pencilling, a half day inking, three quarters of a day colouring adds up to four to five more months work before I reach the end of Book One.
I woke up in a cold sweat the other day from a half dream where I suddenly realized that I would be 60 by the time I’ve finished the three-book arc of this story. The relentless math had transposed into a relentless march through a good portion of my allotted time on this earth. But in the cool light of day I remembered that I had to be doing something with my time over the next decade and at the moment I’m having the time of my life.
Except when I’m colouring.
It’s not that I don’t like colouring. It’s simply the least favourite part of my work. And because I have elected to colour this on the computer, it’s also the most physically demanding. I haven’t figured out a good interface with my computer that doesn’t leave me eye sore and weary at the end of the day. But I still prefer it to colouring on my art board, enjoying the options inherent in using flat colour with Photoshop, the possibilities to play around with tones harmlessly and without consequence and to be able to create certain effects that would be difficult using paint. But it still hurts!
As I’ve mentioned in a previous blog (I think) the drawing and inking is really where my passion lies. I barely touched paint before I was thirty, and would gladly abandon it again if my work would allow. (My partner, on the other hand, loves her colour, would eat it up if she could, and in some books has been my Jack Spratt’s wife to my preferred diet of lean, clean line.) I think my love of line is the love of the immediacy of it all, that the picture takes shape with very few material intermediaries (just a pencil or pen) and not a whole lot of preparation. The line is drawn, the mind image transferred to paper, corrected, altered, completed.
With my inking, I always start with a tightly drawn pencil sketch so there are few surprises at this stage. But there is something about the transfer of the grey medium of pencil to the stark black line of ink, starting always in the upper left corner and working my way through so that I don’t smudge the ink (that being a hard lesson learned young!) that I find meditative and immensely gratifying.
I think for me drawing and inking are a fairly intellectual pursuit, using the cognitive part of my brain where I exercise a million little decisions in working through a drawing. But there is also something that is very unambiguous about ink, a finality where, if you don’t get it right, the drawing is ruined but it also doesn’t allow for the endless tinkering that paint does.
I thought I would mention a couple of books, one that was my bible for pen and ink drawing when I was working at improving my technique many years ago, and the second an artist who’s work I admire greatly. The first was originally published in 1930 – my edition is from 1976 – and I don’t know it it’s still in print. It’s titled Rendering in Pen and Ink by Arthur L. Guptill, and includes step-by-step instructions on a variety of techniques and portfolios of early 20th century ink drawings that are lessons in themselves. The second is a book of drawings by the German artist Heinrich Kley. Irreverent and sometime misogynist, they are still brilliant renderings that always inspire.
Now, back to the drawing board!


Above: One of the many inspirational pen and ink drawings from Guptill's book. This illustration is by John R. Neill.
This week's preview, p. 38 from Big City Otto. One of my favourite panels in this story is the bottom panel, where Otto is looking out over the city and realizing for the first time how big it is (and how hopeless their task of finding Georgie). I found a great old photo from the '30's of the New York skyline and used this as my inspiration for the cityscape.

Thursday, July 15, 2010

Drawing on Vertigo

Inked page 37 of Big City Otto, Volume One of Elephants Never Forget.





I suffer a bit from vertigo. I think I first realized this when I was five. Having just broken my brand new tommygun squirt pistol (received that very morning for Christmas) over David Longstaff’s head (he deserved it) I fled to safety in a nearby tree and then couldn’t get down. Stuck in the tree, there was a moment there when the idea of letting go and falling seemed so much simpler than trying to climb down. I was eventually rescued.
When I was inking in this page this week it got me to thinking again about why I’m so often drawn to these perspectives. Suffering a bit from vertigo one would think I would shy away from some of the perspectives like the one above. But if you look at vertigo as less a fear of heights, and more a potentially lethal fascination with heights, or perhaps even a primordial desire to throw yourself off the nearest cliff and engage in flight, it all makes a bit more sense. I love drawing images from this perspective, and, like all of my work, it gives me a chance to break the bonds of reality and enter into imaginary worlds.

When drawing this perspective, I’ve found over the years that the rules only get you so far. This is true in almost any perspective-based drawing, but especially in views from above. I’ve adopted those rules to a vague sense of where the vanishing point is, and then altering that as I move though the drawing. As a result, you get more a sort of vanishing idea, altered continuously with small adjustments in the direction of what looks right, and in the end creating a sort of fish-eye lens approach to your drawing. There is no real scientific way to describe this (and I expect others have described it better) but it really is a skill gained through a lifetime of continuous drawing and observation and learning to trust in your intuition. This is especially true in aerial one point perspective. If you look at the image below, which at first glance would appear to be a simple case of one point perspective, you will see how the cacophony of vanishing points helps create that sense of vertigo. Even the horizontal grid lines, that you would think would be pretty rigid, bend and bow as they move away from the cross created by the main streets.



Aerial view from page 23 of Big City Otto, showing the cacophony 
of perspective lines used in creating this image.